The Militia respawn frequency has been increased.Militia cannot be assigned to any other role.Militia still cannot leave the player’s territory.The Guardian Military path is still considered to be too weak, and as the vast majority of players usually choose between Tactician and Conqueror, it is being buffed:.Issue with Overwork sound that stop too soonīalancing Patch 6 (March 2021) GUARDIAN MILITARY PATH.Border scrolling may not work in Borderless or Windowed.The “Continue” option for a mission in a conquest may not work (restart the mission is still available).Update no longer overrides and deletes current Stats and Conquests progress.New expeditions related to rat clan achievements have been added. Heal icon no longer displayed over mouse cursor when Shamans or Eir selected.Chapter 8 secondary objective colonize Jötnar camp can be validated.Display of eradicated neutral factions in the Diplomacy screen has been fixed.Ancient Graveyard research progression can no longer be seen through the fog.Players can build two different relics in conquest if they play the same clan.Rat can build Skirmisher’s camps during “Hostile Lands”.Rat conquest bonus transmitting sickness to enemy units now correctly attributes the kill of units dying from the sickness to the Rat clan.Offering well icon doesn’t appear as influencing a neutral faction when separated from this faction by a cliff.Missing houses notification does not trigger anymore when playing the clan of the Rat.Achievement progress should now be correctly tracked.Eradicating a neutral faction now grants the appropriate reward.Garm’s Incarnation active bonus display now reflects the right value.Garm’s Incarnation heal and decay now properly affects the unit.When killed, the Shaman will reduce all nearby enemies' defense by -30% > -20% for 5 seconds.Wounded units move and attack 30% > 20% faster.Your wounded units cost -50% > -30% Kröwns to train as military units.Sickness: Sick clan members regain 50% less health from healing.thanks for the footage though, explains it all.įor a split second you had me convinced until I read the last two words. dont worry, the top issues get ignored tooĪnyhow, maybe someone from development team will take a look at this and try to get it fixed. I really don't like that approach, because it seems like only big issues are being looked at, and smaller ones are simply ignored :(.Īnyhow, maybe someone from development team will take a look at this and try to get it fixed. I just wrote about it yesterday on discord, and as usual, just being pointed towards the magical black hole of public bug tracker, that they use in recent times. The issue has been going on and off for a long time ( like almost a year), but it's been 100% failed to claim for us since the last major patch in may. When I completed the conquest with buddy, we were not able to claim weekly expeditions and they were all shown as allready completed and claimed. Originally posted by vipersan:you mean this bug? I recorded this yesterday, when in co-op conquest, the expeditions are being still open (daily and weekly, with both daily and two of the four weekly completed and ready to claim).
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